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This page contains the information about Affection mechanism. Affection mechanism is a important system because if affects the abilities as well as the attributes of your ships.
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This page contains the information about Affection mechanism. Affection mechanism is an important system because it affects the abilities as well as the attributes of your ships.
   
 
== Affection ==
 
== Affection ==
Affection is shown in the ship profile. Holding down your ship and the ship profile will pop up, the affection bar is at the top-left corner.
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Affection is shown in the ship profile. Tap and hold down your ship's icon and the ship profile will pop up, the affection bar is at the top-left corner.
   
Affection of a new ship is 50 which is half of the default maximum affection. Affection affects ship attributes in these ways:
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New ships start with 50 affection which is half of the default maximum affection. Affection affects ship attributes in these ways:
 
[[File:Affection Bar.jpg|thumb|274x274px]]
 
[[File:Affection Bar.jpg|thumb|274x274px]]
 
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|<nowiki>+15%</nowiki>
 
|<nowiki>+15%</nowiki>
 
|}
 
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There are several way to increase affection:
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There are several ways to increase affection:
* Sorties (Obtainable): Normally, the affection you get increases as the chapters get harder. ''(For some particularly points as point A/B/C in chapter 1 or 2 etc. , you won't gain any affection for your ships.)'' '''(Flagship will gain 100% affection''' in battle, and the others gains parts of as much as the flagship gains, which can maximally gain affection as much as the flagship. In addition, ships that are less than 50 affection will gain as much affection as the flagship gains←only happens when any of your ship has "bad retreated", see also in below)
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* Sorties: The affection you get increases as the chapters get harder. For some particular points such as point A/B/C in chapter 1 or 2 etc. , you won't gain any affection for your ships.'''(Flagship will gain 100% affection''' in battle, and the others gains parts of as much as the flagship gains, which can maximally gain affection as much as the flagship. In addition, ships that are less than 50 affection will gain as much affection as the flagship gains←only happens when any of your ships has been "retreated", see below)
* Expeditions (Obtainable): Your ships get more affection from getting EBS
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* Expeditions: Your ships get more affection from getting Big Successes
* Secretary: Secretary ship (Flagship of the First Fleet) gets more affection.(It will only effects for one day if you don't re-login. Therefore you will not gain large amount of affection AFK for 2 weeks, for example.)
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* Secretary: Secretary ship (Flagship of the First Fleet) will gain affection passively.<br />(It will only effects for one day if you don't re-login. Therefore you will not gain large amount of affection AFK for 2 weeks, for example.)
 
* <s>True love (how if i have several true love!)</s>
 
* <s>True love (how if i have several true love!)</s>
   
== Retreated ==
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== Retreat ==
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Be careful when sending your ships out to sortie missions, as a forced retreat will have bad consequences:
Basically, term of "sink" refers to retreat in Warship Girls. There are two types of Retreat in this game:
 
* "Good" Retreat: When you finish a battle, the game will ask you whether go ahead or retreat, the "Go ahead" button will be red if there is any ship critically damaged in your fleet which means the "Bad" Retreat may happen if you decide to go ahead.
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* '''Return:''' When you finish a battle, the game will ask you whether go ahead or return to harbor, the "Go ahead" button will be red if there is any ship critically damaged in your fleet. You can still forcefully continue, but the critically damaged ship will "sink" if they are attacked and HP reaches 0. Return to the harbor is HIGHLY recommended at this point.
* "Bad" Retreat: Once the HP of a ship goes 0, the ship status will become "Retreated". However, if you ship turns to critically damaged from moderately damaged or normal, your ship will have a so-called "Critically Damage Protection". That allows the ship keeps survival for this battle (Your ship keeps 1 HP, no matter what), Once you finish this battle, the CDP will be gone, that's why the game asks you whether go ahead or no.
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* '''Retreat ("sink"):''' Once the HP of a ship goes 0, the ship will be forced to retreat. However, if the ship had just become critically damaged from moderately damaged or normal HP, your ship will have a "[http://warship-girls.wikia.com/wiki/Combat#Severe_damage_protection.28PVE_only.29 Severe_damage_protection]". That protection keeps the ship alive for this battle. Once you finish this node, the protection will be gone, that's why the game asks you whether to go ahead or no.
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* In PVP battles, neither your's nor the enemy player's ships will have any protection. This is not an issue however, as there are no penalties for "retreated" ships in a PVP battle.
* N.B. as in PVP battle, it will be shown as "Sink" instead of "Retreat" it the HP of your ships drops to zero, and of course you won't have CDP either for your's or the enemy player's ships. Also you will not get any punishment as it stats in below.
 
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Let's talk about the consequences for "retreating" ("sinking") a ship:
In this article, we are talking about bad retreat, if your ship becomes "Retreated", these things happen:
 
* You are getting maximum B battle rank.
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* If you sink a ship in PVE, your maximum rank for the battle will be "B".
* Retreated ships have double repair time and resources required.<s>(if your Bismarck has bad retreated......)</s>
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* Retreated ships require double repair time and resources.<s>(If your Bismarck was sunk, ouch......)</s>
* Retreated ships' affection drops by half of maximum affection.
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* Retreated ships' affection drops by half of its maximum affection.
* Every single Lv10+ ships you have will decrease 5% of maximum affection.
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* Every single Lv10+ ships you have will have their affection drop by 5% of maximum.
Therefore, this retreat is really bad. But, there are some methods to prevent it:
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Therefore, allowing a forced retreat is a '''very bad idea'''. But, there are some methods to prevent it:
* Get some [[items#Damage Control|Damage Control]], they will fix the ship automatically and recovery to its 60% HP once if its HP drops to zero. (the number of [[items#Damage Control|Damage Control]] you have will be shown at the lower-right corner of your phone if you have critically damaged ship.)
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* Get some [[items#Damage Control|Damage Control]], they will fix the ship automatically and recovery full of HP once if its HP drops to zero. (the number of [[items#Damage Control|Damage Control]] you have will be shown at the lower-right corner of your phone if you have critically damaged ship.)
* Please think again and again to "Go ahead" if that button is red. (YOLO= You Only Love Once)(PEOPLE DIE IF THEY KILLED)
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* Please do not forcefully advance with "Go ahead" if that button is red. <s>(YOLO= You Only Love Once)(PEOPLE DIE IF THEY KILLED)</s>
 
* If you push that button by mistake, use the [http://warship-girls.wikia.com/wiki/Common_Saying#S.2FL S/L Method] to avoid this.
 
* If you push that button by mistake, use the [http://warship-girls.wikia.com/wiki/Common_Saying#S.2FL S/L Method] to avoid this.
   
 
== Engagement ==
 
== Engagement ==
* If affection reaches 100, there'll be a heart bouncing at the lower corner of your ship, <s>which many admiral calls it as they "forced marriage". Sometimes the ship you don't love will be more quicker to reach 100 affection than the ship you love.).</s>
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* If affection reaches 100, there'll be a heart bouncing at the lower corner of your ship, <s>which many admiral jokingly calls it "forced marriage". Sometimes the ships you don't love will reach 100 affection quicker than the ships you love.).</s>
* You can engage your girl with a ring.<s> (What? you don't have any of rings? Oh sorry, you can just watch your little heart keep bouncing and bouncing all the time lol) </s>
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* You can engage your girl with a ring.<s> (What? Don't have any rings? Oh sorry, you can just watch that little heart bouncing on the girl, begging for you to marry her lol) </s>
* Not necessary monogamy, but if you're true love, then...
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* Not necessary monogamy, but if she's your true love, then...
* After engagement, time of repair decrease by 30%, <s>luck increased by 5?(or a certain amount of value for each individual ship?)</s>, and the maximum affection increase to 200.
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* After engaging, time of repair decrease by 30% and the maximum affection increase to 200.
* After engagement, your ship would have silver frame around her.(and the yellow icon that stats the types of ships in battle, which locate at the top-right corner of your ships, will be a bit shiny...hard to notice that, isn't it?)
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* After engaging, your ship would have silver frame around her.(and the yellow icon that states the types of ships in battle, which locate at the top-right corner of your ships, will be a bit more shiny...hard to notice that, isn't it?)
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* Lady Lex and Saratoga's wedding dress costumes can only be unlocked by engaging.
* Now Lady Lex will have a extra costume freely after you have engagement with her. <s>(I love you lady Lex!!)</s>
 

Latest revision as of 03:41, 17 September 2016

This page contains the information about Affection mechanism. Affection mechanism is an important system because it affects the abilities as well as the attributes of your ships.

Affection

Affection is shown in the ship profile. Tap and hold down your ship's icon and the ship profile will pop up, the affection bar is at the top-left corner.

New ships start with 50 affection which is half of the default maximum affection. Affection affects ship attributes in these ways:

Affection Bar
Affection Accuracy Evasion Critical damage
0 -5% -5% -5%
50 0% 0% 0%
100 +5% +5% +5%
200 +15% +15% +15%

There are several ways to increase affection:

  • Sorties: The affection you get increases as the chapters get harder. For some particular points such as point A/B/C in chapter 1 or 2 etc. , you won't gain any affection for your ships.(Flagship will gain 100% affection in battle, and the others gains parts of as much as the flagship gains, which can maximally gain affection as much as the flagship. In addition, ships that are less than 50 affection will gain as much affection as the flagship gains←only happens when any of your ships has been "retreated", see below)
  • Expeditions: Your ships get more affection from getting Big Successes
  • Secretary: Secretary ship (Flagship of the First Fleet) will gain affection passively.
    (It will only effects for one day if you don't re-login. Therefore you will not gain large amount of affection AFK for 2 weeks, for example.)
  • True love (how if i have several true love!)

Retreat

Be careful when sending your ships out to sortie missions, as a forced retreat will have bad consequences:

  • Return: When you finish a battle, the game will ask you whether go ahead or return to harbor, the "Go ahead" button will be red if there is any ship critically damaged in your fleet. You can still forcefully continue, but the critically damaged ship will "sink" if they are attacked and HP reaches 0. Return to the harbor is HIGHLY recommended at this point.
  • Retreat ("sink"): Once the HP of a ship goes 0, the ship will be forced to retreat. However, if the ship had just become critically damaged from moderately damaged or normal HP, your ship will have a "Severe_damage_protection". That protection keeps the ship alive for this battle. Once you finish this node, the protection will be gone, that's why the game asks you whether to go ahead or no.
  • In PVP battles, neither your's nor the enemy player's ships will have any protection. This is not an issue however, as there are no penalties for "retreated" ships in a PVP battle.

Let's talk about the consequences for "retreating" ("sinking") a ship:

  • If you sink a ship in PVE, your maximum rank for the battle will be "B".
  • Retreated ships require double repair time and resources.(If your Bismarck was sunk, ouch......)
  • Retreated ships' affection drops by half of its maximum affection.
  • Every single Lv10+ ships you have will have their affection drop by 5% of maximum.

Therefore, allowing a forced retreat is a very bad idea. But, there are some methods to prevent it:

  • Get some Damage Control, they will fix the ship automatically and recovery full of HP once if its HP drops to zero. (the number of Damage Control you have will be shown at the lower-right corner of your phone if you have critically damaged ship.)
  • Please do not forcefully advance with "Go ahead" if that button is red. (YOLO= You Only Love Once)(PEOPLE DIE IF THEY KILLED)
  • If you push that button by mistake, use the S/L Method to avoid this.

Engagement

  • If affection reaches 100, there'll be a heart bouncing at the lower corner of your ship, which many admiral jokingly calls it "forced marriage". Sometimes the ships you don't love will reach 100 affection quicker than the ships you love.).
  • You can engage your girl with a ring. (What? Don't have any rings? Oh sorry, you can just watch that little heart bouncing on the girl, begging for you to marry her lol)
  • Not necessary monogamy, but if she's your true love, then...
  • After engaging, time of repair decrease by 30% and the maximum affection increase to 200.
  • After engaging, your ship would have a silver frame around her.(and the yellow icon that states the types of ships in battle, which locate at the top-right corner of your ships, will be a bit more shiny...hard to notice that, isn't it?)
  • Lady Lex and Saratoga's wedding dress costumes can only be unlocked by engaging.