Warship Girls Wiki
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{{Info|text = This page is under construction.<br/>
 
{{Info|text = This page is under construction.<br/>
This page is translated from [[MetaWikipedia:moegirl:战舰少女/历史|history page at Moegirl wiki]]}}This page is for the history of this game.
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This page is translated from [[Moegirl:战舰少女/历史|history page at Moegirl wiki]]}}This page is for the history of this game.
   
 
== 2014 ==
 
== 2014 ==

Revision as of 08:21, 8 September 2015

Appicon
This page is under construction.
This page is translated from history page at Moegirl wiki

This page is for the history of this game.

2014

September 2014

2014/09/19 Official website of Warship Girls and forum was launched.

It's worth mentioning that Patch used the propaganda "the first personalized ship game", and for a long time after, this phrased can still be seen as title in various search engines. This kind of fake propaganda is very unprofessional, and remains as one of the biggest fault made by the distributor in the history of WSG.(Such idiots, they just have to add "mobile" or "in china" in the advertisement to resolve all conflict.) In July 2015, Patch finally added "In China"to the title.

2014/9/23 Warship Girls opened closed beta testing.

Up until 2015/11/10 there was only one server called "closed beta server 1”, which was renamed the "zero server"afterwards.

2014/9/25 Some admirals discovered exploits that can quickly raise their admiral level by bugs.

Four exploiters "清风明月、玄日炎、非洲提督、公羊" were revealed and banned, everyone else received a compensation of 500 diamonds.

2014/9/27 Game was updated to v1.0.3.

A lot of bugs in v1.0.1 was fixed. But soon after the update, some ship have been reported to attack corpses(enemy ships that already sank). 1++ was given to those that experienced this bug, an additional 3++ to everyone.

2014/9/28 China's National Day event

Log in for 7 days in a row during the event to receive CL "Sirius”. Clear stage 2-4 and unlock 3-1 to receive BB "Prince of Wales”.

2014/9/29 The First Satellites list

First official post was made to list future goals of the development team(even though most of the points listed are not even close to being introduced into the game even now). Because of the amount of people using "Dark Alchemy”, daily limit of 500 ship drops was introduced(even though it did little to help the situation). Also, prizes for fan arts were announced.

2014/9/30 Game was updated to v1.0.5

Bugs were fixed. It's announced that registration will be stopped at Oct 2nd. Because some parts of the update wasn't listed in the announcement, another ++ was given to everyone.

October 2014

2014/10/1 China's National Day events started.

Jailbreak IOS client was leaked. no purchase can be made with that client.

2014/10/3 Maintenance, 500 diamonds was given to everyone.(←damn, that's a lot)

2014/10/8 Second official announcement was made.

 The release of Z24 and Z28 was announced, and ways of contacting customer service “Sara” was released. Event ended, prizes were given out.

2014/10/13 Game was updated to v1.0.6.2

Bugs were fixed. Details of Fans-Developers Party in Shanghai was released.

2014/10/14 Game updated to v1.0.7, bugs were fixed. To combat Dark Alchemy, resource gains from dismembering low-rarity ships were lowered. Famous hacker "提督の机霸" was punished(hacks he developed can even jump you straight to boss node and resource node, and he even hacked into patch's server to adjust his in-game data. He also have rows of max level ships just a few days into game. 2000 diamonds and the title “Beater (Yep, beater in SAO)" was given to 提督の机霸).